Sunday, May 12, 2019

Ghosts of Sprites of Classic Video Games in CogAlg Output

The algorithm is not practical yet, but in an output last month it started to capture the rough shape of a rocket in the sky and produced funny artifacts on the even background. Thanks to Khan for debugging the then-current version to a point of running.

The spirit of the sprites of early video game systems has reincarnated in the debug pictures, displaying the coverage of the basic 2D-patterns, found by the algorithm, so called "blobs".

First image - the spirit of Pac-Man, the ghosts from "Pac-Man" and other monsters.





Below, the bushes and the trees of the classic early 80-ies games "Bug attack"/"Centipede"(similar), pirated for Pravetz-82/M as "Нашествие".








































A picture of  a cat's face, resembling Space Invaders or an "astronaut" (or an alien) vs a snail's eyes alien.





The algorithm turned out as a pre-generator of levels for classic video games...

The first milestone is achieved!... ;)


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