A game programming exercise in C, SDL2. Fixing building errors from an example, WSL2 Linux rendering compatibility fixes, adding most basic pixel-by-pixel texture mapping (TBC). Runs on Windows (WSL) and Linux. Originally by jdh.
https://youtu.be/iTsI-PIBJdo
https://github.com/Twenkid/doomenstein-3d-now-building
Sunday, April 28, 2024
In
Programming,
Video,
Video Games,
Videocast
by Todor "Tosh" Arnaudov - Twenkid
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Sunday, April 28, 2024
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